initial commit; cv 0.0.3
This commit is contained in:
56
Api/Pal/PalIndividualCharacterHandle.hpp
Normal file
56
Api/Pal/PalIndividualCharacterHandle.hpp
Normal file
@@ -0,0 +1,56 @@
|
||||
#pragma once
|
||||
|
||||
#include <Api/UnrealWrapper.hpp>
|
||||
#include "PalIndividual.hpp"
|
||||
#include "PalCharacter.hpp"
|
||||
|
||||
namespace PalUIExtension::Api::Pal
|
||||
{
|
||||
class PalIndividualCharacterHandle : public UnrealWrapper
|
||||
{
|
||||
public:
|
||||
static auto ClassPath() -> const TCHAR* { return STR("/Script/Pal.PalIndividualCharacterHandle"); }
|
||||
static auto DebugTag() -> const TCHAR* { return STR("PalIndividualCharacterHandle"); }
|
||||
|
||||
PalIndividualCharacterHandle() = default;
|
||||
explicit PalIndividualCharacterHandle(UObject* Obj) : UnrealWrapper(Obj, ClassOf<PalIndividualCharacterHandle>(), DebugTag()) {}
|
||||
|
||||
auto TryGetIndividualParameterObject() -> UObject*
|
||||
{
|
||||
struct P { UObject* ReturnValue; } p{ nullptr };
|
||||
auto Result = CallForReturn(STR("TryGetIndividualParameter"), p, &P::ReturnValue);
|
||||
return (Result && *Result) ? *Result : nullptr;
|
||||
}
|
||||
|
||||
auto TryGetIndividualActorObject() -> UObject*
|
||||
{
|
||||
struct P { UObject* ReturnValue; } p{ nullptr };
|
||||
auto Result = CallForReturn(STR("TryGetIndividualActor"), p, &P::ReturnValue);
|
||||
return (Result && *Result) ? *Result : nullptr;
|
||||
}
|
||||
|
||||
auto TryGetIndividualActor() -> PalCharacter
|
||||
{
|
||||
UObject* A = TryGetIndividualActorObject();
|
||||
return A ? PalCharacter{ A } : PalCharacter{};
|
||||
}
|
||||
|
||||
auto TryGetPhantomActor(int32 PhantomId) -> UObject*
|
||||
{
|
||||
struct P { int32 PhantomId; UObject* ReturnValue; } p{ PhantomId, nullptr };
|
||||
auto Result = CallForReturn(STR("TryGetPhantomActor"), p, &P::ReturnValue);
|
||||
return (Result && *Result) ? *Result : nullptr;
|
||||
}
|
||||
|
||||
auto GetPhantomIDByActor(UObject* Character) -> std::optional<int32>
|
||||
{
|
||||
struct P { UObject* Character; int32 ReturnValue; } p{ Character, 0 };
|
||||
return CallForReturn(STR("GetPhantomIDByActor"), p, &P::ReturnValue);
|
||||
}
|
||||
|
||||
auto GetInstanceIds() -> std::optional<FPalInstanceID>
|
||||
{
|
||||
return PalIndividual::GetInstanceIds(Get());
|
||||
}
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user